【STM32 Cotex-M3处理器系列编程】串口调试
#include "stm32f10x.h" while (1) { Delay(300000); UART_Init(); //初始化串口 USART_SendData(USART1,0x1A); //从串口发送数据到计算机 while(USART_GetFlagStatus(USART1,USART_FLAG_TXE)==RESET);//RESET是0,等待发送完毕 // if(USART_GetFlagStatus(USART1,USART_FLAG_TC)==RESET) GPIO_SetBits(GPIOC, GPIO_Pin_6 ); //发送完毕则点亮D1二极管 } SystemInit();//配置系统时钟 RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOA | RCC_APB2Periph_GPIOB | RCC_APB2Periph_GPIOC | RCC_APB2Periph_GPIOD | RCC_APB2Periph_GPIOE | RCC_APB2Periph_USART1,ENABLE);//IO口使能设置 GPIO_InitTypeDef GPIO_InitStructure; //定义I/O口结构体 GPIO_InitStructure.GPIO_Pin = GPIO_Pin_2 | GPIO_Pin_3; GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP; GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz; GPIO_Init(GPIOA, &GPIO_InitStructure); GPIO_InitStructure.GPIO_Pin = GPIO_Pin_6 | GPIO_Pin_7; GPIO_Init(GPIOC, &GPIO_InitStructure); USART_InitTypeDef USART_InitStructure;//定义串口结构体 //RCC_APB2PeriphClockCmd(RCC_APB2Periph_USART1,ENABLE);//使能串口1 USART_InitStructure.USART_BaudRate=38400; USART_InitStructure.USART_WordLength=USART_WordLength_8b; USART_InitStructure.USART_StopBits=USART_StopBits_1; USART_InitStructure.USART_Parity=USART_Parity_No; USART_InitStructure.USART_HardwareFlowControl=USART_HardwareFlowControl_None; USART_InitStructure.USART_Mode=USART_Mode_Rx | USART_Mode_Tx; USART_Init(USART1,&USART_InitStructure); USART_Cmd(USART1,ENABLE);
//#include "stm32f10x_lib.h"
void Delay(unsigned int x);
void UART_Init(void);
int main(void)
{
}
void UART_Init(void)
{
}
void Delay(unsigned int x)
{
unsigned int t;
t=x;
while(t--);
}
关键词: STM32Cotex-M3串口调

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